By Tim Maytom
Sony Computer Entertainment has revealed the prototype of its long-gestating ‘Project Morpheus’ virtual reality headset designed for use with its Playstation 4 gaming console at the 2015 Game Developers Conference (GDC) in San Francisco.
According to Sony, Morpheus will enable players to experience a new level of immersion and presence, feeling as though they are physically inside the virtual world of a game.
Project Morpheus was first announced at last year’s GDC and has garnered considerable interest from both fans and industry insiders since then. Sony has taken feedback from both developers and consumers over the past year, and made adjustments to Morpheus to further its capabilities.
The updated Morpheus features a 5.7 inch 1080p OLED display that expands the field of view and enables low persistence, removing motion blur or flicker, both of which can disrupt immersion. The Morpheus supports 120fps output, producing incredibly smooth visuals, and 360 degree tracking to make it more accurate at translating the movements of the player.
Developers will be given access to the new prototype to create Morpheus content for the PS4, with Sony releasing an SDK that converts 60fps images to 120fps, allowing developers to update any content already developed.
“With the technical specs achieved …read more
Source:: Mobile App News